Game Art
PostgraduateDigital media
Develop your creative skills for a career in the games industry.
International/EU: £17,205 for the course
1 Year
2024.September|January
Live projects
Utilising the relationships we have with employers through the University's commercial games development studio Steel Minions, we have partnered with our colleagues in computing to develop software for clients such as Sony and Sumo Digital, as well as working with clients outside games development. There are opportunities to become more employable by gaining hands-on experience and developing work-ready skills that will impress employers.
Networking opportunities
The Department of Media Arts and Communication hosts an annual industry day, The Pathways event, where students from the degree are invited to take part in workshops, talks and exhibits held by industry representatives, professionals, companies and organisations. Expert careers advice and guidance through one-to-one adviser appointments, workshops, events, recruitment fairs and literature are included to support your development. We offer specialist support with becoming self-employed including free access to specialist business advice and office resources to improve your chances of success. We also host guest speakers and master classes from industry.
Competitions
You can be involved in regional, national and international student competitions.
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
The entire course, in terms of both content and approach, is geared towards turning you into an employable games artist within a vibrant national and international industry.
You learn through
This course prepares you for a career in the games industry.
On this course you work with:
Typically you need a second class honours degree or above in a • traditional art or design • digital art • digital media • games design • multimedia or a related subject.
We expect you to be artistic and motivated to produce high quality game art. You must also demonstrate that you have an appropriate level of skill in art or design by presenting previous work, show-reels or portfolios.
Overseas applicants from countries whose first language is not English must normally produce evidence of competence in English. An IELTS score of 6.0 with 5.5 in all skills (or equivalent) is the standard for non-native speakers of English. If your English language skill is currently below an IELTS score of 6.0 with a minimum of 5.5 in all skills we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English level.
If you do not have such academic qualifications we may consider your application individually, based on your personal, professional and work experience, and other formal qualifications. You may also be able to claim credit points which can reduce the amount of time it takes to complete your qualification at Sheffield Hallam. Find out more
Important notice:
The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.
Final Year |
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Module |
Credits |
Assessment |
Creative Media Masters Project |
60 |
Coursework |
Creative Media Professional Practice Project |
30 |
Coursework |
Creative Media Research And Development Proposal |
30 |
Coursework |
Game Asset Development |
30 |
Coursework |
Game Design Practice |
30 |
Coursework |