Game Design and Development with Foundation Year
UndergraduateDigital media
Gain a degree in Games Design and Development, with an initial foundation year to prepare for the course.
International/EU: £16,655 per year (£1,200 for placement year)
4/5 Years
80 UCAS Points
2024.September
Placement Available
Degree preparation
After the foundation year, you will be ready to start the full degree. BA Games Design and Development is an engaging, challenging course where you will work on real game development projects and develop your own creative approach, with access to cutting-edge facilities and resources supported by the likes of Sony Playstation.
Live projects
The BA degree includes a range of professional development and work-based learning opportunities, including producing game concept and prototype pitches for commercial and other external clients, guest lectures from industry professionals and networking events. You will get opportunities to develop your own future strategy as a game professional whether that be freelancing, working as an independent game developer or working in a specific sector in the game or interactive media industries.
Networking opportunities
On the full degree, you will have the opportunity to engage with specialist visiting lecturers from the industry to show your work. A wide range of professional development and networking opportunities are supported by the Media Arts and Communications Department, such as the yearly Pathways event. We always seek to support and enable any student who obtains a placement to be able to take such opportunities.
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
The course is suitable if you don't meet the entry requirements for our BA (Hons) Games Design and Development course, or you want extra preparation before starting degree-level study. You share the first year with other Sheffield Business School foundation year students, then move on to the degree.
You will learn in a supportive, challenging and exciting environment. You will be based in Sheffield Business School — a vibrant, dynamic setting with excellent facilities located in the heart of the city.
You learn through
In the foundation year, you'll study wider business topics, while specialising in your chosen subject area. You'll learn useful skills such as academic writing, work in diverse teams and learn to utilise a wide variety of data sources. In doing so, you'll fully prepare yourself for undergraduate study.
The full degree prepares you for a career in
On the full degree course you work with
This must include at least 32 points from at least one A level or equivalent BTEC National qualifications (to include a relevant subject, such as Art, Design, Design Technology, Textiles and Graphics). For example:
You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.
• Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 18 level 3 credits must be at merit grade or above, in a media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate.
We may also accept you, if you have limited qualifications but can show evidence of ability and a genuine commitment to studying Art and Design.
We treat the foundation year as part of the Art and Design degree programme. Offers made to students will be for four years of study (or five years of study including a placement). This is made up of the foundation year plus one of our Art and Design degrees.
If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider either the International Foundation Programme: Art, Design and Media or Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
If your application is successful, you will be invited to attend a selection event with a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.
Please note the University will only admit students who are aged 18 or over at the point of enrolment.
Important notice:
The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
Year 1 |
||
Module |
Credits |
Assessment |
Creative Synergies In Media Production |
40 |
Coursework |
Media In Context |
20 |
Coursework |
Media Project |
40 |
Coursework |
Preparing For Independent Practice And Study |
20 |
Coursework |
Module |
Credits |
Assessment |
3D Modelling |
20 |
Coursework |
Game Design Theory |
20 |
Coursework |
Game World Mechanics |
20 |
Coursework |
Level 4 Game Project |
20 |
Coursework |
Online Gaming Cultures |
20 |
Coursework |
Visual Concepts For Games 1 |
20 |
Practical |
Year 3 |
||
Module |
Credits |
Assessment |
Advanced Game Design Theory |
20 |
Coursework |
Experimental Game Practice |
20 |
Coursework |
Narrative Design |
20 |
Coursework |
Physical Games |
20 |
Coursework |
Professional Development Project |
20 |
Coursework |
Elective modules |
||
Module |
Credits |
Assessment |
Creative Sound Practice |
20 |
Coursework |
Introduction To Concept Art |
20 |
Coursework |
Virtual Reality Design |
20 |
Coursework |
Year 4 |
||
Module |
Credits |
Assessment |
Placement Year |
|
Final Year |
||
Module |
Credits |
Assessment |
Creative Direction For Games |
20 |
Practical |
Final Game Project |
40 |
Coursework |
Game Professional Practice |
20 |
Practical |
User Interface Design For Games |
20 |
Coursework |
Elective modules |
||
Module |
Credits |
Assessment |
Game Studio Project |
20 |
Coursework |
Life Drawing |
20 |
Coursework |
Sound Design And Sonic Arts Practice |
20 |
Coursework |
Visual Effects Project |
20 |
Coursework |